The previous study was narrowed down into a single cut of the whole scene, which I found difficult to have breakthrough for developing a surface. And therefore, I decided to start over again.
Going back to the very beginning idea of the story board (which i didn't post), I defined several parameters to describe each cut of the scene, such as number of frames, number of figures, FOV, framing components, etc.. I numerize the data and organize them as a matrix in an excel spread sheet. Using the "Surface" graph function, the data are represented as a 3D surface.
Another idea is to take the matrix itself to create pattern on a 2D surface by color coding the values. It then can also be transformed into 3D surface by extruding different tones by different heights.
Unfortunately, due to the limited manipulation of the surface graph in excel, and the incapability to export the excel graph to 3D model. I end up reproduced the graph in CAD which look like this:
If I knew how to do scripting, I would translate the excel data into digital model by whatever formula that I could invent... or may be I can write a function in excel to interpret the data, and reproduce the surface in CAD again... Anyway, given the limited time I have, I should model the surface for tomorrow printing now...
Wednesday, May 14, 2008
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